Heh, well, that's pretty much the key right there. My GM's tend to prepare pretty elaborate stuff in advance of the scenarios. It's improvisation as well of course, but they never start up empty-handed. Characters, plotlines, backstory, all that takes off-game preperation...that, or some pretty spectacular improv skills at least. ^^
I took me some creative liberties on this one...dreadnoughts always looked too small to me, so I made it huge on purpose. As for the close combat arm...well...who needs guns when you can CRUSH YOUR ENEMIES TO GOO?
That's Fantastic! I love the caption as well. Lately, as a DoW player, I've been using dreadnoughts as a main attacking force, and It's always good to see Orks get their backs broken! I like the fact that the Dreadnought takes up our main perspective, but you still notice the rest of the cavalry behind it.
- "Save yourselves from HELL!" You took that line from that scary space movie where they made a black hole and unleashed hell and gouged their eyes out and played with blood and fire and explosives and which name I forgot.
I used to play Wh40k. Don't have the time or the money for it anymore.
incredibly realistic looking. Looks like a picture from the codex imperialis, or the 2nd addition rule book i forget which, but shows a near chapter sized, if not that, deathwing force in front of a bastion entrance.
very nice picture, really does honour to the space marines.
5000 point Chaos army
3500 point Eldar army
2500 point Tyranid army
1500 point Space Marine army
10 years of playing, still not enough killing.