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.: Cruiser WIP 02 :. by RobertFriis .: Cruiser WIP 02 :. by RobertFriis
FULLVIEW RECOMMENDED
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A model of a huge starship I've begun modelling in 3D Studio MAX.
For people who know MAX: All hail Greeble! :D
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Time spent so far: Around 5 hours
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:iconguiliman:
Guiliman Featured By Owner Nov 17, 2010
Wow, this is something like what i want to be able to create.

Say, what version of Autodesk 3ds Max did you use? Oh, and was it rendered with V-Ray?
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:iconpumbler:
Pumbler Featured By Owner Nov 29, 2009
Okay this is where I usually get stuck on modeling starships is the outside haul. How did you get all of those pipes and other features on the outside of the haul without it being to high a poly count? I see this all the time on tv shows like BSG and it drives me crazy. You think you wouldn't mind showing me some tricks?
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:iconjholliday:
Jholliday Featured By Owner Nov 24, 2009   Digital Artist
Dude i've been waiting for you to do more with this for like a year :S hurry up, keep the good work goin :D
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:iconrobertfriis:
RobertFriis Featured By Owner Nov 25, 2009  Professional Digital Artist
Hahah, I'd like to dude, but sadly the original model's been lost. Sowwy. :/
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:iconjholliday:
Jholliday Featured By Owner Dec 21, 2009   Digital Artist
Bummer, sucks doesn't it lol..
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:iconrandom007:
Random007 Featured By Owner Apr 8, 2009
Echo of ';praise the Greebles' :) Has to be one of the finest examples of Greeblies I've seen outside the original Star Wars! Reminds me a bit of the first Starship Troopers film - but I guess something will always be reminiscent of something else. Very nice, bulky, chunky, crunchy design!
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:iconphantomx2:
phantomx2 Featured By Owner Dec 29, 2008  Professional Digital Artist
I must say it's impressive even if I know greeble, you did a great job!
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:iconrobertfriis:
RobertFriis Featured By Owner Jan 2, 2009  Professional Digital Artist
All hail Greeble. ^^
Reply
:iconretzudo:
Retzudo Featured By Owner Nov 20, 2008  Hobbyist Digital Artist
Wow, those are some sick details!
And 5 hours for this model seems nothing to me. Keep up that work!
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:iconrobertfriis:
RobertFriis Featured By Owner Dec 25, 2008  Professional Digital Artist
Blargh, I would, if I hadn't tragically lost the model in a HD crash some years ago. :( Thanks, though. :)
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:iconsolardragon:
SolarDragon Featured By Owner Jul 10, 2008
Looks like a ship straight out of the Alien Quadrilogy!

I love it!
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:iconcorpser2:
corpser2 Featured By Owner Jan 22, 2008
awesome
Reply
:iconcevius:
Cevius Featured By Owner Jun 5, 2007
It would look better without all the greeble covering up your actuall model.
Reply
:iconmasterflash:
masterFLASH Featured By Owner Nov 9, 2006   Digital Artist
5 hours?!?!?!?!?!?!! TEACH ME!!!![link]
Wow![link]
Wow!
Reply
:icon1337norenkinjutsushi:
1337noRenkinjutsushi Featured By Owner Feb 4, 2006
It's beautiful. As a fellow spaceship designer (by no means do I intend to place myself anywhere near your level; I lack the patience and creativity to come anywhere close to even touching this), this is really humbling. I am all kinds of crazy-impressed.

It's inspiring too, which is in direct conflict with its ability to make me feel totally inadequate as a designer, which really has more to do with the fact that I know I never would have thought of some of the engineering concepts here. There are aspects to this design which both blow my mind, as well as simultaneously make me say, "Of course! How could that have escaped me?"

I'm attempting to keep the self-deprecation to a minimum, because I know it can be obnoxious. I only mean to adequately express my admiration of your creativity, without sounding leaving it at "taht R teh aw3s0me!!1"

Know what I mean? What I'm trying to say is; "Holy freaking sweet that's cool."

Don't think I'm exaggerrating. I mean every word. (Your other art all rocks too, but this is the one I had to comment on, because it's the one that slapped me in the face and said, "OWNED."
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:iconrobertfriis:
RobertFriis Featured By Owner Feb 4, 2006  Professional Digital Artist
Thanks alot, dude. Much appreciated.
It saddens me that I never got to finish this one. But time constraints forced me off it (I was just doing the ship for myself, no particular reason in mind), and I never really felt like returning to it. I don't even know if I have the original file anymore.
Your comment has inpspired me though...think I'm gonna see if I can dig this one out when I get back out in a couple of days.
Reply
:iconvaltyr:
Valtyr Featured By Owner Jun 17, 2008  Professional Digital Artist
lol i agree with 1337noRenkinjutsushi, this beats my ships to a pulp. It is amazing.
Reply
:icon1337norenkinjutsushi:
1337noRenkinjutsushi Featured By Owner Feb 4, 2006
Do it, man. Do it.
Reply
:iconmannayta:
mannayta Featured By Owner Oct 23, 2004
He he he, awesome ship - I am too taking the greeble shortcut with mine....just need more RAM for all the details... my computer has a bad case of "swapfilius humongus"...

Constructive critique of what is:
I love the unsimetrical simetry of the ship :) makes any sense? ..and the fact that it look like it could float *teasing* It looks like it could easily be implementet in a low poly version with the right mapping applied to it - which is always a good thing if you want to animate it, or whole fleets of its siblings, in MAX later. I like that you have kept the mesh unsmoothed - it always makes the ships "too fake" when people start to abuse the mesh_smooth modifier - I think it adds to the solidity, and sense of "military nastiness" of the ship that you keep it so angular. Great work!

Constructive critique for improvements:
If it is a heavy cruiser it would be a good idea to add some manouvering trusters in the front and middle, seeing as it is a heavy shipp with a high mass/velocity ratio - a cruiser that is slow in orienting itself against its enemy is a dead cruiser. Think about it like this; in a navy battle or a space battle, a "ship" of the line will always have pointable small and medium guns for protection and for taking out those pesty/irritating figters/pirates and "broadside" or "front" with one or more BIG FRIGGIN' GUNS :D , so the cruiser that is fastest in aligning the BFGs with the enemy vessel will get the deciding first volley of shots.
Keep the color, it fits nicely, at least in those areas where there is "heavy armor".

I look forward to seeing more of your work on this concept.

Oh yeah, and I like the much of your other stuff too - keep up the good work.

Hygge fra Århus,
-Jon
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:iconmannayta:
mannayta Featured By Owner Oct 24, 2004
...hele pointen med dette community er at vi kan få feedback og udvikle os - plus at se en masse kick-ass fed grafik :D
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:iconrobertfriis:
RobertFriis Featured By Owner Oct 23, 2004  Professional Digital Artist
Now THAT'S what I call constructive critcism. Actually, this model has been discontinued for quite some time, but your crits made me want to take it up again. Thanks alot man, really appreciate it. :)

Og hygge fra København til dig selv! :D
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:iconrobertfriis:
RobertFriis Featured By Owner Oct 23, 2004  Professional Digital Artist
Now THAT'S what I call constructive critcism. Actually, this model has been discontinued for quite some time, but your crits made me want to take it up again. Thanks alot man, really appreciate it. :)

Og hygge fra København til dig selv! :D
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:icongodblessbotox:
GodBlessBotox Featured By Owner Jun 27, 2004
impressive...
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:iconfalcon-:
Falcon- Featured By Owner May 7, 2004  Hobbyist Digital Artist
Wow, just 5 hours for all that detail. The texture it gives is delicious, unf
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:icongotcharabbit:
gotcharabbit Featured By Owner Feb 20, 2004
well well....so, because i have greeble now and have played around with it for several hours, i can say that what jou have done has nothing to do with cheating. i still have no idea how you get that modifier working that cool :confused:
my results are totally looking like cheating :frustrated:
but i will keep tying it

hm...why nobody said something about the lighting? in my opinion its really supporting the imression of the huge scale.

berhaps you can loose a few words about the light-rendering-whatever-setup? :worship:

thx man
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:iconrobertfriis:
RobertFriis Featured By Owner Feb 20, 2004  Professional Digital Artist
Heheh, glad to hear it. Greeble CAN be a bitch, but once you get the hang of it, you can get some spectacular results. The thing to keep in mind is to make your model with Greeble in mind...meaning constructing it from quadrangles and triangles only, and positioning those correctly. Keep it at, Rome wasn't built in a day.

And yes, light should never be underestimated. The setup I used here was a combination of global illumination to make those wonderful shadows, and a some harsh backlighting provided by a single directional light set to around 2.0. or soemthing. Global illumination paired with a couple of regualr lights can really work wonders...the first few times I saw it, I was totally flabbergasted.
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:icongotcharabbit:
gotcharabbit Featured By Owner Feb 19, 2004
Hey thats pretty damm cool. I have to get that greeble.

The design reminds me of theese giant spaceships in starship troopers...especially the engines.
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:iconrobertfriis:
RobertFriis Featured By Owner Feb 19, 2004  Professional Digital Artist
MAX without Greeble is like...uhm...softice without sprinkles. That's right. Get Greeble, my man, get Greeble. It's free on the net, just do a search.
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:iconcorkboard:
corkboard Featured By Owner Jan 28, 2004
Wowwwwww... you sure do make big projects, don't ya
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:iconthevampiredio:
thevampiredio Featured By Owner Jan 27, 2004  Professional Digital Artist
holy cheese cakes!!! this ship rocks!! awesome dude!!! i love it!! the booster part looks like from starship troopers am i right?
i been busting my brains trying to design flag ships class. and so far all of them sucks!! fighters class are easyer to design do u agree?
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:iconrobertfriis:
RobertFriis Featured By Owner Jan 28, 2004  Professional Digital Artist
Hehe...let's just say that I consider the Rodger Young to be one the coolest capital ship designs ever! :D
Fighters easier? Not for me, that's for sure. I don't think I've ever designed a fighter class spaceship I really liked.
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:iconthevampiredio:
thevampiredio Featured By Owner Jan 29, 2004  Professional Digital Artist
hehe. rodger young is a pretty cool ship. my favs are the star destyorers series!! super star destryorer "Executor" is me dream ship!!!XD XD XD
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:iconthevampiredio:
thevampiredio Featured By Owner Feb 1, 2004  Professional Digital Artist
ah yes! i love all the designs in aliens!!
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:iconrobertfriis:
RobertFriis Featured By Owner Jan 29, 2004  Professional Digital Artist
*lidt = list
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:iconrobertfriis:
RobertFriis Featured By Owner Jan 29, 2004  Professional Digital Artist
Mmmmmm...The Executor...ok, that's #1, I'll grant you that. The Sulaco of Aliens is pretty high on the lidt too, in my opinion.
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:icons0phoc:
s0pHoc Featured By Owner Jan 25, 2004
wow, how can you model so many details in only 5 hours???
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:iconshrubweasley:
shrubweasley Featured By Owner Jan 24, 2004
damnit. I miss 3dsMax. neat ship cant wait to see it in battle or something =) supprise me.
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:iconrobertfriis:
RobertFriis Featured By Owner Jan 28, 2004  Professional Digital Artist
Lol, working on it! :D
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:iconmasda:
masda Featured By Owner Jan 23, 2004
yeah .. awesome ship design
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:iconportwolf:
portwolf Featured By Owner Jan 22, 2004
holy shit... :jawdrop: i see Darth Vader!
awesome Max wrk d00d. youre getting right into my watch.
Reply
:iconda5id2112:
da5id2112 Featured By Owner Jan 21, 2004
Nice model.

Great nurnie work.

I am sure the textured version will have bump maps on the smooth parts.

Can't wait to see it.
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:iconrobertfriis:
RobertFriis Featured By Owner Jan 28, 2004  Professional Digital Artist
Oh, it will, don't you worry. :)
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:iconkaas:
kaas Featured By Owner Jan 21, 2004
I'd fav it, but y'know... I don't wanna be unoriginal.
So I'll just say it looks inhumanly cool.
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:iconpsycho-child:
Psycho-Child Featured By Owner Jan 21, 2004   Photographer
Looking great! Cant wait for the finished project!
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:iconkromann:
kromann Featured By Owner Jan 21, 2004
UGH!
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:iconnickick:
nickick Featured By Owner Jan 21, 2004
damn this looks really promising! so now I want to know, what is "greeble"? I'm a c4d-user :D
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:iconrobertfriis:
RobertFriis Featured By Owner Jan 28, 2004  Professional Digital Artist
Well, as a C4D user, you're really gonna miss Greeble, heheh. :D Greeble is a plug-in for MAX that splits every four- or three-cornered polygon up into smaller faces, extrudes those a given length, and adds some small randomly placed boxes here and there. THAT'S what makes all the little itty bitty details on the ship. But I don't really consider it cheating as such...preparing the mesh for the procedure is pretty hard.
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:iconvertigothemonkey:
VertigoTheMonkey Featured By Owner Jan 21, 2004
Yeah...That's what I want to see!
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:icondaoloth:
daoloth Featured By Owner Jan 20, 2004
starting to look really cool.
Reply
:iconmumbojumbo:
MumboJumbo Featured By Owner Jan 20, 2004
Wow!! When you said detail, you really meant it eh?! That is great!! What are you color plans if any?! Are you going to include this in an animation soon?! Great work!!
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January 19, 2004
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